{"id":158,"date":"2015-11-02T18:31:53","date_gmt":"2015-11-02T18:31:53","guid":{"rendered":"http:\/\/www.mbd.ase.ro\/?p=158"},"modified":"2015-11-02T18:31:53","modified_gmt":"2015-11-02T18:31:53","slug":"mobile-game-advertising-recall-in-pre-and-post-game-experience","status":"publish","type":"post","link":"https:\/\/www.mbd.ase.ro\/?p=158","title":{"rendered":"Mobile Game Advertising Recall in Pre- and Post-Game Experience"},"content":{"rendered":"<!-- coins metadata inserted by kblog-metadata -->\n<span class=\"Z3988\" title=\"ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&amp;rfr_id=kblog-metadata.php&amp;rft.title=Mobile+Game+Advertising+Recall+in+Pre-+and+Post-Game+Experience&amp;rft.source=International+Conference+on+Marketing+and+Business+Development&amp;rft.date=2015-11-02&amp;rft.identifier=https%3A%2F%2Fwww.mbd.ase.ro%2F%3Fp%3D158&amp;rft.au=Jari+Salo&amp;rft.format=text&amp;rft.language=English\"><\/span><h4>\n\t<span style=\"font-size:12px;\"><span style=\"font-family: georgia,serif;\"><strong>Title<\/strong><\/span><\/span><br \/>\n<\/h4>\n<p style=\"text-align: justify;\">\n\t<span style=\"font-size:12px;\"><span style=\"font-family: georgia,serif;\"><meta name=\"citation_title\" content=\"Mobile Game Advertising Recall in Pre- and Post-Game Experience\"\/>Mobile Game Advertising Recall in Pre- and Post-Game Experience<\/span><\/span>\n<\/p>\n<h4>\n\t<span style=\"font-size:12px;\"><span style=\"font-family: georgia,serif;\"><strong>Author<\/strong><\/span><\/span><br \/>\n<\/h4>\n<p style=\"text-align: justify;\">\n\t<span style=\"font-size:12px;\"><span style=\"font-family: georgia,serif;\"><meta name=\"citation_author\" content=\"Jari Salo\"\/>Jari Salo<\/span><\/span>\n<\/p>\n<p>\n\t<span style=\"font-family:georgia,serif;\"><span style=\"font-size:12px;\"><meta name=\"citation_publication_date\" content=\"2015\/07\/21\"\/><meta name=\"citation_journal_title\" content=\"International Conference on Marketing and Business Development Journal\"\/><meta name=\"citation_volume\" content=\"I\"\/><meta name=\"citation_issue\" content=\"1\"\/><meta name=\"citation_firstpage\" content=\"261\"\/><meta name=\"citation_lastpage\" content=\"273\"\/><meta name=\"citation_place_published\" content=\"Bucharest, Romania\"\/><meta name=\"citation_publisher\" content=\"Bucharest University of Economic Studies Publishing House\"\/><\/span><\/span>\n<\/p>\n<h4>\n\t<span style=\"font-family:georgia,serif;\"><span style=\"font-size:12px;\"><strong>Classification JEL <\/strong><\/span><\/span><br \/>\n<\/h4>\n<p style=\"text-align: justify;\">\n\t<span style=\"font-family:georgia,serif;\"><span style=\"font-size:12px;\"><meta name=\"citation_classification_jel\" content=\"M00, M31, M37, M39, L86, L82\"\/>M00, M31, M37, M39, L86, L82<\/span><\/span>\n<\/p>\n<h4>\n\t<span style=\"font-family:georgia,serif;\"><span style=\"font-size:12px;\"><strong>Abstract<\/strong><\/span><\/span><br \/>\n<\/h4>\n<p style=\"text-align: justify;\">\n\t<span style=\"font-family:georgia,serif;\"><span style=\"font-size:12px;\"><meta name=\"citation_abstract\" content=\"The mobile channel is a prominent way to reach an ever-increasing number of customers, and games designed for mobile devices are the most prominent form of mobile entertainment. This research examines players\u2019 attitudes, advertising recall and service quality in a pre- and post-game advertising context by extending and modifying Tsang, Ho, and Liang (2004) research framework to a new mobile service context. A real-life test followed by focus group discussions are used to evaluate players\u2019 attitudes, explicit memory and experiences while they use the mobile game service. Additionally, six managers of mobile marketing companies were interviewed to increase managerial relevance. The results revealed that the attitudes toward pre- and post-game advertising are not only dependent upon message content and user demographics, as in text message advertising, but also the quality of the game service itself. An explicit memory test indicated that players can recall advertisement but struggle to memorize specific brands advertised. The research concludes by indicating future research avenues.\"\/>The mobile channel is a prominent way to reach an ever-increasing number of customers, and games designed for mobile devices are the most prominent form of mobile entertainment. This research examines players&rsquo; attitudes, advertising recall and service quality in a pre- and post-game advertising context by extending and modifying Tsang, Ho, and Liang (2004) research framework to a new mobile service context. A real-life test followed by focus group discussions are used to evaluate players&rsquo; attitudes, explicit memory and experiences while they use the mobile game service. Additionally, six managers of mobile marketing companies were interviewed to increase managerial relevance. The results revealed that the attitudes toward pre- and post-game advertising are not only dependent upon message content and user demographics, as in text message advertising, but also the quality of the game service itself. An explicit memory test indicated that players can recall advertisement but struggle to memorize specific brands advertised. The research concludes by indicating future research avenues.<\/span><\/span>\n<\/p>\n<h4>\n\t<span style=\"font-family:georgia,serif;\"><span style=\"font-size:12px;\"><strong>Keywords<\/strong><\/span><\/span><br \/>\n<\/h4>\n<p style=\"text-align: justify;\">\n\t<span style=\"font-family:georgia,serif;\"><span style=\"font-size:12px;\"><meta name=\"citation_Keywords\" content=\"Mobile game advertising, pre- and post-game advertisements, advertising recall, service quality, explicit memory.\"\/>Mobile game advertising, pre- and post-game advertisements, advertising recall, service quality, explicit memory.<\/span><\/span>\n<\/p>\n<h4>\n\t<span style=\"font-family:georgia,serif;\"><span style=\"font-size:12px;\"><strong>Full Text: <meta name=\"citation_pdf_url\" content=\"http:\/\/www.mbd.ase.ro\/RePEc\/aes\/icmbdj\/2015\/ICMBDJ_V1_2015_120.pdf\"\/><a href=\"http:\/\/www.mbd.ase.ro\/RePEc\/aes\/icmbdj\/2015\/ICMBDJ_V1_2015_120.pdf\" target=\"_blank\"><span style=\"color: rgb(0, 0, 205);\">download pdf<\/span><\/a><\/strong><\/span><\/span><br \/>\n<\/h4>\n<p>\n\t<span style=\"font-family:georgia,serif;\"><span style=\"font-size:12px;\"><strong>Cite: <a href=\"http:\/\/www.mbd.ase.ro\/RePEc\/aes\/icmbdj\/2015\/ICMBDJ_V1_2015_120.ris\" target=\"_blank\"><span style=\"color: rgb(255, 0, 0);\">download citation<\/span><\/a> (for EndNote, Reference Manager, ProCite)<\/strong><\/span><\/span>\n<\/p>\n<p>\n\t&nbsp;<\/p>\n\n<div class=\"kcite-boilerplate\">Please cite this article as:\nJari Salo (2015) Mobile Game Advertising Recall in Pre- and Post-Game Experience. <i>International Conference on Marketing and Business Development<\/i>.\n<a href=\"https:\/\/www.mbd.ase.ro\/?p=158\">https:\/\/www.mbd.ase.ro\/?p=158<\/a>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Title Mobile Game Advertising Recall in Pre- and Post-Game Experience Author Jari Salo Classification JEL M00, M31, M37, M39, L86, L82 Abstract The mobile channel is a prominent way to <a href=\"https:\/\/www.mbd.ase.ro\/?p=158\" class=\"more-link\">[&hellip;]<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"Layout":"","footnotes":""},"categories":[18],"tags":[],"coauthors":[16],"class_list":["entry","author-mbd","post-158","post","type-post","status-publish","format-standard","category-18"],"acf":[],"_links":{"self":[{"href":"https:\/\/www.mbd.ase.ro\/index.php?rest_route=\/wp\/v2\/posts\/158","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.mbd.ase.ro\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.mbd.ase.ro\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.mbd.ase.ro\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.mbd.ase.ro\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=158"}],"version-history":[{"count":1,"href":"https:\/\/www.mbd.ase.ro\/index.php?rest_route=\/wp\/v2\/posts\/158\/revisions"}],"predecessor-version":[{"id":159,"href":"https:\/\/www.mbd.ase.ro\/index.php?rest_route=\/wp\/v2\/posts\/158\/revisions\/159"}],"wp:attachment":[{"href":"https:\/\/www.mbd.ase.ro\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=158"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.mbd.ase.ro\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=158"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.mbd.ase.ro\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=158"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.mbd.ase.ro\/index.php?rest_route=%2Fwp%2Fv2%2Fcoauthors&post=158"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}